What we do
We design, build and publish our own casual games — merge, idle, puzzle and arcade — with a soft spot for dinosaurs. Every game is made in-house: game design, code, art direction, sound and testing.
We use a modern, lightweight web stack (TypeScript and Canvas) so games load in seconds even on slow connections, and an AI-assisted production pipeline that lets a small team ship polished games quickly and keep improving them after launch.
How we work
Each game starts from a written gameplay spec, is balanced with automated simulations, and is play-tested on real phones and Chromebooks before release. After launch we watch anonymous, aggregated play data to fix difficulty spikes and bugs.
Where we are going
Today 2 games are live and 4 more are in development. Our goal is a growing library of high-quality, free browser games, supported by fair advertising and partnerships.
Want to work with us, license a game, or just say hi? Contact us.